Latent Realities

2019, interactive audiovisual installation
site-specific

moving head lights, haze, spatial mapping, custom software, joystick

_Pitch
In our contemporary societies, we are constantly facing its hidden aspects. We are blindly interacting with them: our infrastructures, the world wide web
The installation is an attempt to recreate this dilemma in a playful way: A virtual space is implemented in an empty physical space, an overlay of an invisible coordinate system of a latent reality in the real. Thanks to a network of light rays, different aspects of the virtual are gradually revealed. The installation serves as a portal between the real space and the virtual space, inviting the spectator to interact with the invisible.
The piece reflects our need to embody immaterial concepts to further probe them. It is thus drawing unseen approaches of how to interact with the hidden layers of our society. The public can directly interact with the virtual space thanks to game controllers, enabling the audience to further explore this virtuality on its own.

A series of virtual patterns and objects are drawn and traced by the array of real light rays, thus continuously revealing them. The multi-channel sound is following this localization process as well and further materializes the hidden virtual environment.

_Operating principle
The lights are spatially mapped and controlled by a 3d engine, creating a sequence of different scenes, which can be taken over by the participants with a gaming joystick.

_Exhibitions
09/2021   Blooming Festival – Pergola (IT)
08/2019   Lethargy Festival – Zürich (CH)

_Project credits
<> Concept, music, programming: Lukas Truniger
<> Mentoring: Michel Häberli

_Support
+ Lethargy Festival

The piece can be shown indoors or adapted for outdoor spaces.

Blooming Festival – Pergola (IT) – © Something Surprising
Blooming Festival – Pergola (IT) – © Lukas Truniger
Lethargy Festival – Zürich (CH) – © Lukas Truniger